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[pull] master from choreonoid:master #115
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…hild nodes when a clone map is not given
…raItem and CameraConfigDialog, respectively
…er, ObjSceneLoader and HumanoidPoseFetchView
…n copied filenames
…es for sub nodes such as texture files
… as an OBJ mesh file
…when any associated body item is removed
- Add SgObject::traverseObjects - Add SgNode::traverseNodes - Add SgMaterial::copyMaterialPropertiesFrom
…ect from string to Mapping
…n the length unit is not meter or the upper axis is not Z
- Add the background color property - Add the world light property to turn the world light on/off
…oading the model file with an increased number of joints
…ing mode to prevent unintended memory exhaustion due to a long-running simulation
…tems and attached items
…em already exists as a child of this item
…ponding sensor name is changed in loading a project
…e item is moved in the item tree
…us update state during its simulation
…item is continuous update state
… update state and its sub tree
…ted in the continuous update state
Add the notify and flush functions.
…ed, which was introduced in commit ac243ac
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