Skip to content

Commit

Permalink
Closes #1142
Browse files Browse the repository at this point in the history
  • Loading branch information
skial committed Mar 7, 2024
1 parent 15a49c4 commit 562c013
Showing 1 changed file with 221 additions and 0 deletions.
221 changes: 221 additions & 0 deletions src/roundups/704.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,221 @@
[_template]: ../templates/roundup.html
[date]: / "2024-03-07 09:15:00"
[modified]: / "2024-03-07 09:41:00"
[published]: / "2024-03-07 11:59:00"
[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!"
[contributor]: https://github.com/RigidStudios "RigidStudios"
[contributor]: https://github.com/player-03 "player-03"

# Haxe Roundup 704

Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler.

## Community Updates

### News and Articles

- The next Haxe Roundup _Roundup_ Discord [event](https://discord.com/events/162395145352904705/1211392580378697849) is schedule for Sunday March 10th at 18:30.
- Haxe `4.3.4` has been [released](https://community.haxe.org/t/haxe-4-3-4-released/4194?u=skial)!
- Greetings in 52 languages - 5 of Clubs Introducing Haxe [article](https://medium.com/@quinnfenpen/greetings-in-52-languages-5-of-clubs-970f9b08e009).
- The Funkin` Crew Week of 2024/02/23 - Charting a Course From Frustration to Delight [article](https://funkin.me/blog/2024-02-23/). Plus [another lil funkblog](https://funkin.me/blog/2024-03-03/) post.
- IntelliJ IDEA Haxe Plugin [version `1.4.44`](https://github.com/HaxeFoundation/intellij-haxe/releases/tag/release-1.4.44) has been released.

#### Devlogs

- Introducing: Heroes of Dune [article](https://store.steampowered.com/news/app/1605220/view/4154078631354782317).
- Introducing: House Vernius of Ix [article](https://store.steampowered.com/news/app/1605220/view/4154078631354780086).
- Minicology E-Corp Intergalactic Almanac: On The Importance of Weaponry [article](https://store.steampowered.com/news/app/1471700/view/4173218293843833063).
- Northgard patch notes for [`22/02/2024`](https://store.steampowered.com/news/app/466560/view/4190106792456964604) and [`26/02/2024`](https://store.steampowered.com/news/app/466560/view/4190106792471763342).
- Bring It On! patch notes for [`0.14.9`](https://store.steampowered.com/news/app/2020460/view/4169840594115156680), [`0.14.11`](https://store.steampowered.com/news/app/2020460/view/4169840594120001860), [`0.14.13`](https://store.steampowered.com/news/app/2020460/view/4169840594128024135) and [`0.14.15`](https://store.steampowered.com/news/app/2020460/view/4115798034502602094).

##### _In case you missed it_
- IntelliJ IDEA Haxe plugin version [`1.4.43`](https://github.com/HaxeFoundation/intellij-haxe/releases/tag/release-1.4.43) has been released.
- Right Tools for iOS and Android App Development [thread](https://community.haxe.org/t/haxe-right-tools-for-ios-and-android-app-development/4179?u=skial).
- A super-late update on Dead Cells [article](https://store.steampowered.com/news/app/588650/view/4020094639145168178).
- Regarding Dead Cells termination [article](https://deepnight.net/blog/regarding-dead-cells-termination/) by Sébastien Benard.
- Dune: Spice Wars has been [awarded](https://store.steampowered.com/news/app/1605220/view/6923791230069832958) Strategy / Simulation Game of the Year.
- 🏰[Medieval Fantasy City Generator `0.10.1`](https://www.patreon.com/posts/98918904) by [Oleg Dolya](https://twitter.com/watawatabou/status/1760339650382594325).
- ✨ Fraymakers is [coming to PAX East](https://twitter.com/FraymakersGame/status/1758995731216753015) ✨on March 21st-24th.
- It's 2024! [What's up with Ceramic?](https://ceramic-engine.com/blog/ceramic-2024/) by [Jérémy Faivre](https://twitter.com/jeremyfaivre/status/1755940071570571404). :star2:
- Bring It On! [`0.14.6`](https://store.steampowered.com/news/app/2020460/view/4018968739248830283), [`0.14.7`](https://store.steampowered.com/news/app/2020460/view/6697485348307987751) and [`0.14.8`](https://store.steampowered.com/news/app/2020460/view/4169840594112371263) updates.
- Freestyle Engine Dev Build : 0021 : [Introducing - Freestyle Mod Files](https://twitter.com/Rapper_GF_Dev/status/1756715406486626437) (.fsm) A `WIP` feature that should make adding mods as easy as drag n dropping.
- [BASTON is back on track!](https://twitter.com/TxoriCom/status/1749467546934239254) thread by Etienne.

### Videos & Music

- Revision to Idosra Level 1 with Dialog Sequence [video](https://www.youtube.com/watch?v=CJlEOxe5HRM).
- Armory3D: Working with Arrays [Part 2](https://www.youtube.com/watch?v=Zf96nA6LnZg).
- Armory3D: Conditions & Loops [Part 1](https://www.youtube.com/watch?v=jLekOuqTr0s) and [Part 2](https://www.youtube.com/watch?v=asE_XWWumNs).
- :pushpin: Reminder that [Squidly](https://twitter.com/squuuidly) does a Haxe dev stream every weekday on [Twitch](https://www.twitch.tv/squuuidly). 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_.

##### _In case you missed it_

- Mechanism That Brings Disaster - [`v0.1` Gameplay Preview](https://www.youtube.com/watch?v=HSjHZHg3gu8).
- Idosra Development: Comparing 2020 and 2024 [video](https://www.youtube.com/watch?v=PBq3jMp8HXc).
- Armory3D Skeleton [Part 1](https://www.youtube.com/watch?v=yxRs1AAafn8), [Part 2](https://www.youtube.com/watch?v=3AhlUw4rs84) and [Part 3](https://www.youtube.com/watch?v=nj02_tpBBB8) videos.

### Jobs, Bounties

- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_.

#### Available for work

- You can hire [Tim Hely](https://twitter.com/SeiferTim/status/1749544683980628036), a highly experienced Haxe & HaxeFlixel developer, with 20+ years of experience!
- [Alex Johansson](https://twitter.com/alexvscoding/status/1621139055282126849) is looking for a part time/contractor role.
- [Rudy Geslin](https://github.com/kLabz) is available for freelance work.

#### Job listings

- _None_.

#### Bounties

- Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) are available.
- Keep an eye on the [Funkin Bounties](https://github.com/FunkinCrew/funkinBounties) repo for future items.
- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features.

### Product Releases

- Game Jam release of [The Longest Neck](https://sillygooseluna.itch.io/longestneck).

##### _In case you missed it_

- Move and jump in 4 directions in [Sides of Gravity](https://poki.com/en/g/sides-of-gravity), a new puzzle platformer by [Robert Alvarez](https://twitter.com/Rob1221dev/status/1760001038159876125).
- Via the [Haxe Discord] server, [TheMysticSword](https://discord.com/channels/162395145352904705/162664383082790912/1205984777698672670) published a `v0.1` of [Mechanism That Brings Disaster](https://themysticsword.itch.io/mechanism-that-brings-disaster) game.

### Previews & Demos

#### Open Source

##### Community Showcase

- [Michael Bickel](https://twitter.com/dazKind/status/1764966351465058521) has forked and updated CastleDB editor.

##### _Git Repos_

- `[openfl]` Stop shadowing `haxe.io.Bytes` [pull request](https://github.com/openfl/lime/pull/1765) and make `ByteArray` compatible with Haxe's `Bytes` class pull request [merged](https://github.com/openfl/openfl/pull/2692).
- [haxe-github `git`](https://github.com/GuineaPigUuhh/haxe-github) - Haxe functions to use the GitHub API.
- [mxhx-macro-resolver `git`](https://github.com/mxhx-dev/mxhx-macro-resolver) - In a macro context, and using a document tree generated by [mxhx-parser `git`](https://github.com/mxhx-dev/mxhx-parser), resolves the symbols that the XML tags, attributes, and text represent.
- [mxhx-manifest `git`](https://github.com/mxhx-dev/mxhx-manifest) - Parses MXHX manifest files that map namespaced components to fully-qualified Haxe class names.
- _Check out the latest open source Haxe projects over on [GitHub][latest github]_.

#### Closed Source

- Training Modes in [Fraymakers](https://twitter.com/FraymakersGame/status/1765171546900066792).
- The Watcher intro animation by [Fraymakers](https://twitter.com/FraymakersGame/status/1763298565936558294).
- The latest GIFs from Renaine:
- When you see a [wonder beyond wonders](https://twitter.com/RenaineGame/status/1764730487216406911) and you can't help but tween _slide_ over to it.
- Oh to be a [spooky eyeball](https://twitter.com/squuuidly/status/1762956015023116565) floating in a debug room.
- [Bullwhip Bones](https://twitter.com/squuuidly/status/1762539405892288860) perception is so extraordinary that he can not see throught walls!
- Somebody [help him](https://twitter.com/RenaineGame/status/1765461567527682126)!

##### Via the [Haxe Discord] server

- Minicology updated boss with more vfx & dynamic animated eye [video](https://discord.com/channels/162395145352904705/162664383082790912/1212843042629877871).

### _Some_ Library Releases

- [blastween `1.0.0`](https://lib.haxe.org/p/blastween)
- [SScript `11.0.618`](https://lib.haxe.org/p/SScript)
- [hxdashboard `0.0.1`](https://lib.haxe.org/p/hxdashboard)
- [hxWebP `0.3.0`](https://lib.haxe.org/p/hxWebP)
- [codegen `2.1.1`](https://lib.haxe.org/p/codegen)
- [wquery `1.1.2`](https://lib.haxe.org/p/wquery)
- [stdlib `3.1.2`](https://lib.haxe.org/p/stdlib)
- [soundjs `1.0.1`](https://lib.haxe.org/p/soundjs)
- [refactor `4.4.2`](https://lib.haxe.org/p/refactor)
- [jsprop `2.2.1`](https://lib.haxe.org/p/jsprop)
- [jquery `1.5.4`](https://lib.haxe.org/p/jquery)
- [easeljs `3.0.2`](https://lib.haxe.org/p/easeljs)
- [hxyarn `0.1.13`](https://lib.haxe.org/p/hxyarn)
- [electron `29.0.1`](https://lib.haxe.org/p/electron)
- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_.

### People & Projects to support

- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel.
- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence.
- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom.
- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe.
- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library.
- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries.
- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits.
- [OpenFL](https://www.patreon.com/openfl) is creating free open source software.
- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries.
- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine.
- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop.
- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation.
- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler.

## Updates from the Haxe core

### Current Proposals & Discussions

- Additional syntax for safe navigation [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/114).
- Add support for Typed metadata [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/111).
- Add support for Extension of Abstracts [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/109).
- Add package alias [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/105).
- Add Integer data types [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/101).
- Add Trailing Block Expressions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/100).
- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99).
- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97).
- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96).
- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95).
- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93).
- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91).
- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089).
- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86).
- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60).
- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27).
- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._

### Core Changes

42~ updates have been made to Haxe since the [last issue][last week newurl].

- This weeks latest [discussion](https://github.com/HaxeFoundation/haxe/pull/11554#issuecomment-1963595364) on Haxe's coroutines.
- `[jvm]` Redundant ordinal check in enum equals [fixed](https://github.com/HaxeFoundation/haxe/issues/11591).
- The latest Async IO API [progress update](https://github.com/HaxeFoundation/haxe/pull/9111#issuecomment-1967363946) by Aidan.
- `[message reporting]` Update sub errors handling [pull request](https://github.com/HaxeFoundation/haxe/pull/11595).

##### _In case you missed it_

- `[hxb]` Add OFD and OBD chunks [merged](https://github.com/HaxeFoundation/haxe/pull/11564).
- Make String.indexOf actually conform to some specification [merged](https://github.com/HaxeFoundation/haxe/pull/11569).
- `[hl]` Use `hl.NativeArray` for Vector [pull request](https://github.com/HaxeFoundation/haxe/pull/11568).
- `[hl]` hlopt rework try-catch control flow [pull request](https://github.com/HaxeFoundation/haxe/pull/11581).
- Coroutine updates and example transofrmation [comments](https://github.com/HaxeFoundation/haxe/pull/11554#issuecomment-1943185518).
- Null coalescing `bind` does nothing [issue](https://github.com/HaxeFoundation/haxe/issues/11571).
- Enum abstract not checked [issue](https://github.com/HaxeFoundation/haxe/issues/11577).
- `[hxcpp]` Fix Android for large builds [pull request](https://github.com/HaxeFoundation/hxcpp/pull/1091).
- `[cpp]` Generate Sourcemap style file [draft pull request](https://github.com/HaxeFoundation/haxe/pull/11590) & discussion.
- The latest [comments and discussions](https://github.com/HaxeFoundation/haxe/pull/11554#issuecomment-1946165294) on developing coroutines.
- `[bugfix]` Haxe `4.3.4` [draft pull request](https://github.com/HaxeFoundation/haxe/pull/11583).
- `[macro]` Build order vs inheritance [merged](https://github.com/HaxeFoundation/haxe/pull/11582).
- Unify help messages handling [merged](https://github.com/HaxeFoundation/haxe/pull/11584).
- Pretty errors as default message reporting [draft pull request](https://github.com/HaxeFoundation/haxe/pull/11587).
- Null safety hole with array access [issue](https://github.com/HaxeFoundation/haxe/issues/11585).
- `@:structInit` ambiguity when `@:from` between abstract forwarded types [issue](https://github.com/HaxeFoundation/haxe/issues/11586).

You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site. Head over to [OSS Insights](https://ossinsight.io/analyze/HaxeFoundation/haxe#overview) for more Haxe statistics.

Take it easy everyone, stay safe and see next time. :peace_symbol: :dove:

[benchmarks]: https://benchs.haxe.org/
[nightly build]: http://build.haxe.org
[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution
[last week]: https://github.com/search?q=closed:2024-02-22..2024-03-07+org:haxefoundation+is:closed&type=issues
[last week newurl]: https://github.com/search?q=updated:%3E2024-02-22+org:haxefoundation&type=issues
[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2024-02-22%22+language:Haxe&s=updated&type=repositories
[lang ranking]: https://ossinsight.io/collections/programming-language/
[insights]: https://ossinsight.io/analyze/HaxeFoundation/haxe#overview
[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo
[Armory Discord]: https://discord.com/invite/7jDud8R3dE
[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE
[FeathersUI Discord]: https://discord.com/invite/SnJBC53

0 comments on commit 562c013

Please sign in to comment.