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v0.3.1

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@jice-nospam jice-nospam released this 25 Oct 14:46
· 1 commit to main since this release

Added

  • seamless flag on exporter for game engines not supporting multi-texture heightmaps
  • now you can export to either 16 bits PNG (preferred format for Unreal Engine) or 16 bits float OpenExr format (for Godot)
  • added shore height parameter to landmass generator to avoid z fighting issues between the land mesh and a water plane

Fixed

  • changing the height scale in the 3D preview preserves the water level