Fix testserver path in dotnet winui_test.ps1 #270
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name: C TestServer Build | |
on: | |
push: | |
branches: | |
- main | |
pull_request: | |
branches: | |
- "**" | |
env: | |
CBL_EDITION: enterprise | |
CBL_VERSION: 3.1.0 | |
jobs: | |
build: | |
strategy: | |
fail-fast: false | |
matrix: | |
os: [ubuntu-latest, macos-latest, windows-latest] | |
runs-on: ${{ matrix.os }} | |
steps: | |
- uses: actions/checkout@v2 | |
# - name: Build macOS | |
# if: runner.os == 'macOS' | |
# working-directory: ${{github.workspace}}/servers/c | |
# shell: bash | |
# run: ./scripts/build_macOS.sh ${{env.CBL_EDITION}} ${{env.CBL_VERSION}} | |
# - name: Build iOS | |
# if: runner.os == 'macOS' | |
# working-directory: ${{github.workspace}}/servers/c | |
# shell: bash | |
# run: ./scripts/build_ios.sh simulator ${{env.CBL_EDITION}} ${{env.CBL_VERSION}} | |
- name: Build Linux | |
if: runner.os == 'Linux' | |
working-directory: ${{github.workspace}}/servers/c | |
shell: bash | |
run: ./scripts/build_linux.sh ${{env.CBL_EDITION}} ${{env.CBL_VERSION}} | |
- name: Build Windows | |
if: runner.os == 'Windows' | |
working-directory: ${{github.workspace}}/servers/c | |
shell: pwsh | |
run: ./scripts/build_wins.ps1 ${{env.CBL_EDITION}} ${{env.CBL_VERSION}} |