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Add point cloud rendering example
C-Feature
A new feature, making something new possible
S-Needs-Triage
This issue needs to be labelled
#15590
opened Oct 2, 2024 by
Bcompartment
Add panoramic camera types
C-Feature
A new feature, making something new possible
S-Needs-Triage
This issue needs to be labelled
#15588
opened Oct 2, 2024 by
Bcompartment
6 tasks
Bevy icon improvements for smaller sizes and "scalability"
A-Art
Art, UX or graphic design
A-Meta
About the project itself
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Adopt-Me
The original PR author has no intent to complete this work. Pick me up!
#15584
opened Oct 2, 2024 by
richchurcher
Support removing a removed Component's required components
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Add Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
EntityRef::get_components_dyn()
and EntityMut::get_components_dyn()
to query multiple components
A-ECS
#15577
opened Oct 1, 2024 by
djeedai
macOS: camera with shear not working
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
O-MacOS
Specific to the MacOS (Apple) desktop operating system
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
Removing Entities, components, systems, and events
A-Hierarchy
Parent-child entity hierarchies
A-Transform
Translations, rotations and scales
C-Bug
An unexpected or incorrect behavior
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Controversial
There is active debate or serious implications around merging this PR
Parent
/ Children
from the world and then reinserting them can break hierarchies
A-ECS
#15575
opened Oct 1, 2024 by
alice-i-cecile
Several examples appear broken following recent changes
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
bevy_render
should not depend on bevy_winit
A-Rendering
Add a screen shake example
A-Rendering
Drawing game state to the screen
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
#15564
opened Oct 1, 2024 by
alice-i-cecile
Borders example is broken on some machines
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
C-Machine-Specific
This bug is isolated to specific hardware or driver configurations
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#15563
opened Oct 1, 2024 by
Trashtalk217
Directional light does not disappear after removing the Entities, components, systems, and events
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
DirectionalLight
component
A-ECS
Add trait ComponentConstructor
A-ECS
Entities, components, systems, and events
A-Reflection
Runtime information about types
C-Feature
A new feature, making something new possible
X-Contentious
There are nontrivial implications that should be thought through
#15559
opened Oct 1, 2024 by
Qinka
Reduce number of copies in the Mesh API
A-Rendering
Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#15558
opened Oct 1, 2024 by
atlv24
Add CORS header configuration for BRP Tools used to debug Bevy applications.
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
RemoteHttpPlugin
A-Dev-Tools
#15551
opened Sep 30, 2024 by
villor
Remove Pointing at and selecting objects of all sorts
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Code-Quality
A section of code that is hard to understand or change
C-Feature
A new feature, making something new possible
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
bevy_ui::Interaction
in favor of a bevy_picking
based solution
A-Picking
Vectorize application of morph weights
A-Animation
Make things move and change over time
C-Performance
A change motivated by improving speed, memory usage or compile times
#15549
opened Sep 30, 2024 by
mweatherley
Add a mesh picking backend for Pointing at and selecting objects of all sorts
C-Feature
A new feature, making something new possible
bevy_picking
A-Picking
The last lines of some of the text nodes in Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
text_debug
aren't shown.
A-UI
#15543
opened Sep 30, 2024 by
ickshonpe
Traits generated in the An unexpected or incorrect behavior
D-Macros
Code that generates Rust code
Bundle
derive macro can trigger warnings
C-Bug
#15531
opened Sep 29, 2024 by
tim-blackbird
Feature gate Runtime information about types
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Domain-Agnostic
Can be tackled by anyone with generic programming or Rust skills
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Uncontroversial
This work is generally agreed upon
petgraph
in bevy_reflect
A-Reflection
#15529
opened Sep 29, 2024 by
alice-i-cecile
Deferred rendering example is broken on native and wasm
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
Consider reverting change to EntityCommands calling convention
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
QueryBuilder
is largely unusable due to keeping a reference to the World
A-ECS
#15520
opened Sep 29, 2024 by
djeedai
Meta-issue for improving reflect-deserialized asset loading
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Reflection
Runtime information about types
C-Tracking-Issue
An issue that collects information about a broad development initiative
#15518
opened Sep 29, 2024 by
aecsocket
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