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0.5 (Prerelease)

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@ShadowMario ShadowMario released this 03 Dec 05:37
· 1014 commits to main since this release
  • IMPORTANT AND REQUIRES FURTHER TESTING: Input system is now milisecond based instead of frame based
  • Added a Menu to set which mods load first on the list and toggle mods off without having to uninstall them
  • Added support to adding sprites/changing variables from Game over when you're dead
  • Added more functions and variables to Lua
  • Added support to softcoded credits (You can still hardcode credits tho)
  • Added support to Character lua scripts (Put it inside "mods/characters/") and Scripts that run in all songs (Put it inside "mods/Your-mod-name/scripts/")
  • Added update warnings (Only for official builds)
  • Changed how Middlescroll looks like to assist on Lua scripts that mess with the Opponent's strum
  • You can adjust a lot of shit related to note windows and safe frames now
  • Yeah that also means there's a LOT of new options, go check it yourself cuz its 3 am and i'm too lazy to write it down now
  • FC is now tracked on UI
  • Added a Combo Offset/Note Delay Adjust Menu (Song composed by iFlicky)
  • Added bbpanzu :)
  • Triggered Falco mains
  • Decreased Daddy Dearest's ass due to complaints of single moms /j
  • SOURCE: Improved code on Options, Achievements and Controls menus
  • Removed Sandplanet
  • Removed Psyka because of Sandplanet

The Lua Script API won't be updated until the full release is out due to everything here being subject to changes.