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0.4.2
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- Fixed memory leak on Lua
- Updated Dialogue sprites
- Removed Mind Games Mod leftover dialogue sprite
- Added GF's dialogue sprite
- Pixel HUD can now be used on other stages
- Moved some Week 6 files to shared/ (For the change above)
- Changed how Character groups are handled for easier understanding on Lua
- Added more variables to notes for Lua
- Added 2 new note types: "GF Sing" and "No Animation"
- Minor fixes on Transitions
- You can now playtest your charts inside the Chart Editor (Press ESC)
- Added new functions to Lua
- Fixed freeze when changing characters
- Other minor fixes
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ShadowMario committed Oct 4, 2021
1 parent d21b5aa commit cae36fa
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Showing 63 changed files with 2,218 additions and 692 deletions.
160 changes: 80 additions & 80 deletions assets/preload/characters/bf.json
Original file line number Diff line number Diff line change
@@ -1,202 +1,202 @@
{
"animations": [
{
"loop": false,
"offsets": [
-5,
0
],
"loop": false,
"fps": 24,
"anim": "idle",
"indices": [],
"name": "BF idle dance"
"fps": 24,
"name": "BF idle dance",
"indices": []
},
{
"loop": false,
"offsets": [
12,
5,
-6
],
"loop": false,
"fps": 24,
"anim": "singLEFT",
"indices": [],
"name": "BF NOTE LEFT0"
"fps": 24,
"name": "BF NOTE LEFT0",
"indices": []
},
{
"loop": false,
"offsets": [
-10,
-50
],
"loop": false,
"fps": 24,
"anim": "singDOWN",
"indices": [],
"name": "BF NOTE DOWN0"
"fps": 24,
"name": "BF NOTE DOWN0",
"indices": []
},
{
"loop": false,
"offsets": [
-29,
27
],
"loop": false,
"fps": 24,
"anim": "singUP",
"indices": [],
"name": "BF NOTE UP0"
"fps": 24,
"name": "BF NOTE UP0",
"indices": []
},
{
"loop": false,
"offsets": [
-38,
-48,
-7
],
"loop": false,
"fps": 24,
"anim": "singRIGHT",
"indices": [],
"name": "BF NOTE RIGHT0"
"fps": 24,
"name": "BF NOTE RIGHT0",
"indices": []
},
{
"loop": false,
"offsets": [
12,
24
7,
19
],
"loop": false,
"fps": 24,
"anim": "singLEFTmiss",
"indices": [],
"name": "BF NOTE LEFT MISS"
"fps": 24,
"name": "BF NOTE LEFT MISS",
"indices": []
},
{
"loop": false,
"offsets": [
-11,
-15,
-19
],
"loop": false,
"fps": 24,
"anim": "singDOWNmiss",
"indices": [],
"name": "BF NOTE DOWN MISS"
"fps": 24,
"name": "BF NOTE DOWN MISS",
"indices": []
},
{
"loop": false,
"offsets": [
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],
"loop": false,
"fps": 24,
"anim": "singUPmiss",
"indices": [],
"name": "BF NOTE UP MISS"
"fps": 24,
"name": "BF NOTE UP MISS",
"indices": []
},
{
"loop": false,
"offsets": [
-30,
21
-44,
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],
"loop": false,
"fps": 24,
"anim": "singRIGHTmiss",
"indices": [],
"name": "BF NOTE RIGHT MISS"
"fps": 24,
"name": "BF NOTE RIGHT MISS",
"indices": []
},
{
"loop": false,
"offsets": [
-3,
5
],
"loop": false,
"fps": 24,
"anim": "hey",
"indices": [],
"name": "BF HEY"
"fps": 24,
"name": "BF HEY",
"indices": []
},
{
"loop": false,
"offsets": [
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],
"loop": false,
"fps": 24,
"anim": "hurt",
"indices": [],
"name": "BF hit"
"fps": 24,
"name": "BF hit",
"indices": []
},
{
"loop": true,
"offsets": [
-4,
0
],
"loop": true,
"fps": 24,
"anim": "scared",
"indices": [],
"name": "BF idle shaking"
"fps": 24,
"name": "BF idle shaking",
"indices": []
},
{
"loop": false,
"offsets": [
37,
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],
"loop": false,
"fps": 24,
"anim": "firstDeath",
"indices": [],
"name": "BF dies"
"fps": 24,
"name": "BF dies",
"indices": []
},
{
"loop": true,
"offsets": [
37,
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],
"loop": true,
"fps": 24,
"anim": "deathLoop",
"indices": [],
"name": "BF Dead Loop"
"fps": 24,
"name": "BF Dead Loop",
"indices": []
},
{
"loop": false,
"offsets": [
37,
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],
"loop": false,
"fps": 24,
"anim": "deathConfirm",
"indices": [],
"name": "BF Dead confirm"
"fps": 24,
"name": "BF Dead confirm",
"indices": []
},
{
"loop": false,
"offsets": [
-10,
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],
"indices": [],
"fps": 24,
"anim": "dodge",
"loop": false,
"name": "boyfriend dodge"
"fps": 24,
"name": "boyfriend dodge",
"indices": []
},
{
"loop": false,
"offsets": [
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],
"indices": [],
"fps": 24,
"anim": "attack",
"loop": false,
"name": "boyfriend attack"
"fps": 24,
"name": "boyfriend attack",
"indices": []
},
{
"loop": false,
"offsets": [
-40,
-40
],
"indices": [],
"fps": 24,
"anim": "pre-attack",
"loop": false,
"name": "bf pre attack"
"fps": 24,
"name": "bf pre attack",
"indices": []
}
],
"no_antialiasing": false,
Expand Down
47 changes: 43 additions & 4 deletions assets/preload/images/dialogue/bf.json
Original file line number Diff line number Diff line change
@@ -1,10 +1,10 @@
{
"position": [
0,
0
50
],
"dialogue_pos": "right",
"scale": 1,
"scale": 1.25,
"image": "BF_Dialogue",
"animations": [
{
Expand All @@ -17,8 +17,47 @@
0
],
"anim": "talk",
"idle_name": "BFTalk",
"loop_name": "bftalkloop"
"idle_name": "BF0",
"loop_name": "BF LOOP"
},
{
"idle_offsets": [
4,
-8
],
"anim": "excited",
"loop_offsets": [
5,
0
],
"idle_name": "BF EXCITED0",
"loop_name": "BF EXCITED LOOP"
},
{
"idle_offsets": [
0,
0
],
"anim": "pissed",
"loop_offsets": [
0,
0
],
"idle_name": "BF PISSED0",
"loop_name": "BF PISSED LOOP"
},
{
"idle_offsets": [
-6,
-11
],
"anim": "shocked",
"loop_offsets": [
-4,
0
],
"idle_name": "BF SHOCK0",
"loop_name": "BF SHOCK LOOP"
}
]
}
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