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Add Support for M1 Macs #13

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oliverspryn opened this issue Jun 22, 2021 · 2 comments · May be fixed by #14
Open

Add Support for M1 Macs #13

oliverspryn opened this issue Jun 22, 2021 · 2 comments · May be fixed by #14
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@oliverspryn
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Right now, the builder pipeline does not work properly with M1 Macs and the ARM chipset. The pipeline always pulls down an Intel x86 image, instead of the ARM64 image. Thus, it is important to support this new chipset by providing the necessary configuration for the user to pick his or her platform architecture for the AVD image.

@oliverspryn oliverspryn added the Bug A problem with the application observed during development, testing or in production label Jun 22, 2021
@oliverspryn oliverspryn self-assigned this Jun 22, 2021
@oliverspryn oliverspryn changed the title Add Support fo M1 Macs Add Support for M1 Macs Jun 22, 2021
@oliverspryn oliverspryn added this to the 3.0.0 milestone Jun 22, 2021
@oliverspryn oliverspryn linked a pull request Jun 22, 2021 that will close this issue
@oliverspryn
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Also looks like the scripts should use absolute paths to refer to the SDK tools, since the $PATH is not reloaded by this pipeline.

@oliverspryn
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Well, at least all of the host scripts. The emulator scripts read the $PATH and are just fine.

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