Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

problem when importing a character to blender #188

Open
icykrmona opened this issue Nov 30, 2023 · 3 comments
Open

problem when importing a character to blender #188

icykrmona opened this issue Nov 30, 2023 · 3 comments
Assignees

Comments

@icykrmona
Copy link

Hello everyone, a question, does anyone know how I can fix the character's hair looking like this?
probmen 1
Screenshot_2222

@daz-ddb
Copy link

daz-ddb commented Apr 4, 2024

Hi @icykrmona, very sorry for the late response. It looks like your hair asset is this: https://www.renderhub.com/sdebstore/hi-dreads-g8m. Unfortunately, this is a third-party product that we can not directly support. However, you can try adjusting the transparency or opacity effect for the hair shader in Blender (it may also be called Alpha strength).

@danielbui78 danielbui78 added wontfix This will not be worked on question Further information is requested unsupported issue and removed question Further information is requested wontfix This will not be worked on labels Apr 4, 2024
@totalvectors
Copy link

looks like the hair material in Blender needs adjusting, so not exactly a daztoblender bridge issue but more the nature of how Blender's materials are set up by default/how they get set up on import. If you go to the shading tab in Blender, select your hair asset and go the material tab on the right (should be the one with the checkered circle icon i think) you will find setting you need to change. if you scroll down most of the way you should find a 2 drop down menus for transparency, 1 for the alpha and 1 for the shadows. play with the 3 options to see what works best. the opaque option you're not gonna want. either alpha blend or alpha hashed should fix it. I tend to prefer alpha hashed for most hair in Blender cuz i think it looks better in Eevee. Another thing to check is to see if the image texture is plugged into the alpha on the principled bsdf. without that it doesn't matter what mode you set the transparency to be it won't work.

@icykrmona
Copy link
Author

@totalvectors I have changed the settings as you mention and I still see it transparent

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

4 participants