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CMakePresets.json
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CMakePresets.json
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{
"version": 3,
"cmakeMinimumRequired": {
"major": 3,
"minor": 21,
"patch": 0
},
"configurePresets": [
{
"name": "user-base",
"hidden": true,
"installDir": "${sourceDir}/package/ShaderWriter",
"cacheVariables": {
"SDW_BUILD_EXPORTERS": true,
"SDW_BUILD_EXPORTER_GLSL": true,
"SDW_BUILD_EXPORTER_HLSL": true,
"SDW_BUILD_EXPORTER_SPIRV": true,
"SDW_BUILD_TESTS": false,
"SDW_BUILD_VULKAN_LAYER": true,
"SDW_BUILD_STATIC_EXPORTERS": false,
"SDW_BUILD_STATIC_SDAST": false,
"SDW_BUILD_STATIC_SDW": false,
"SDW_BUILD_STATIC": false,
"SDW_GENERATE_SOURCE": false,
"SDW_UNITY_BUILD": true,
"PROJECTS_OUTPUT_DIR": "${sourceDir}"
}
},
{
"name": "user-msvc",
"displayName": "ShaderWriter User Visual Studio Config",
"description": "Build configuration using Visual Studio, for ShaderWriter users",
"inherits": "user-base",
"generator": "Visual Studio 17 2022"
},
{
"name": "user-ninja",
"displayName": "ShaderWriter User Ninja Config",
"description": "Build configuration using Ninja, for ShaderWriter users",
"inherits": "user-base",
"generator": "Ninja"
},
{
"name": "dev-base",
"hidden": true,
"installDir": "${sourceDir}/package/ShaderWriter",
"cacheVariables": {
"SDW_BUILD_EXPORTERS": true,
"SDW_BUILD_EXPORTER_GLSL": true,
"SDW_BUILD_EXPORTER_HLSL": true,
"SDW_BUILD_EXPORTER_SPIRV": true,
"SDW_BUILD_TESTS": true,
"SDW_BUILD_VULKAN_LAYER": true,
"SDW_BUILD_STATIC_EXPORTERS": false,
"SDW_BUILD_STATIC_SDAST": false,
"SDW_BUILD_STATIC_SDW": false,
"SDW_BUILD_STATIC": false,
"SDW_GENERATE_SOURCE": true,
"SDW_UNITY_BUILD": false,
"PROJECTS_WARNINGS_AS_ERRORS": true,
"PROJECTS_OUTPUT_DIR": "${sourceDir}"
}
},
{
"name": "dev-msvc",
"displayName": "ShaderWriter Developer Visual Studio Config",
"description": "Build configuration using Visual Studio, for ShaderWriter developers",
"inherits": "dev-base",
"generator": "Visual Studio 17 2022"
},
{
"name": "dev-ninja",
"displayName": "ShaderWriter Developer Ninja Config",
"description": "Build configuration using Ninja, for ShaderWriter developers",
"inherits": "dev-base",
"generator": "Ninja"
},
{
"name": "dev-osx",
"hidden": true,
"inherits": "dev-base",
"generator": "Ninja"
},
{
"name": "dev-osx-debug",
"displayName": "ShaderWriter Developer Ninja Config for OSX, Debug",
"description": "Build configuration using Ninja, for ShaderWriter developers for OSX, Debug",
"inherits": "dev-osx",
"generator": "Ninja",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/external/vcpkg/scripts/buildsystems/vcpkg.cmake",
"CMAKE_BUILD_TYPE": "Debug",
"VCPKG_MANIFEST_FEATURES": "glsl;hlsl;spirv;tests;vklayer"
}
},
{
"name": "dev-osx-release",
"displayName": "ShaderWriter Developer Ninja Config for OSX, Release",
"description": "Build configuration using Ninja, for ShaderWriter developers for OSX, Release",
"inherits": "dev-osx",
"generator": "Ninja",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/external/vcpkg/scripts/buildsystems/vcpkg.cmake",
"CMAKE_BUILD_TYPE": "Release",
"VCPKG_MANIFEST_FEATURES": "glsl;hlsl;spirv;tests;vklayer"
}
},
{
"name": "ci",
"installDir": "${sourceDir}/package/ShaderWriter",
"displayName": "ShaderWriter CI Config",
"description": "Build configuration using Ninja, for ShaderWriter CI",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/external/vcpkg/scripts/buildsystems/vcpkg.cmake",
"PROJECTS_OUTPUT_DIR": "${sourceDir}",
"PROJECTS_UNITY_BUILD": false,
"PROJECTS_USE_PRECOMPILED_HEADERS": false,
"PROJECTS_WARNINGS_AS_ERRORS": true,
"SDW_ALL_TESTS": false,
"SDW_BUILD_EXPORTERS": true,
"SDW_BUILD_EXPORTER_GLSL": true,
"SDW_BUILD_EXPORTER_HLSL": true,
"SDW_BUILD_EXPORTER_SPIRV": true,
"SDW_BUILD_TESTS": true,
"SDW_BUILD_VULKAN_LAYER": true,
"SDW_BUILD_STATIC_EXPORTERS": false,
"SDW_BUILD_STATIC_SDAST": false,
"SDW_BUILD_STATIC_SDW": false,
"SDW_BUILD_STATIC": false,
"SDW_GENERATE_SOURCE": false,
"SDW_TESTS_ENABLE_VALIDATION": false,
"SDW_UNITY_BUILD": false,
"VCPKG_MANIFEST_FEATURES": "glsl;hlsl;spirv;tests;vklayer"
}
},
{
"name": "ci-notest",
"installDir": "${sourceDir}/package/ShaderWriter",
"displayName": "ShaderWriter CI Config, no tests",
"description": "Build configuration using Ninja, for ShaderWriter CI, without tests",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "${sourceDir}/external/vcpkg/scripts/buildsystems/vcpkg.cmake",
"PROJECTS_UNITY_BUILD": false,
"PROJECTS_USE_PRECOMPILED_HEADERS": false,
"PROJECTS_WARNINGS_AS_ERRORS": true,
"PROJECTS_OUTPUT_DIR": "${sourceDir}",
"SDW_BUILD_EXPORTERS": true,
"SDW_BUILD_EXPORTER_GLSL": true,
"SDW_BUILD_EXPORTER_HLSL": true,
"SDW_BUILD_EXPORTER_SPIRV": true,
"SDW_BUILD_TESTS": false,
"SDW_BUILD_VULKAN_LAYER": true,
"SDW_BUILD_STATIC_EXPORTERS": false,
"SDW_BUILD_STATIC_SDAST": false,
"SDW_BUILD_STATIC_SDW": false,
"SDW_BUILD_STATIC": false,
"SDW_GENERATE_SOURCE": false,
"SDW_UNITY_BUILD": false,
"VCPKG_MANIFEST_FEATURES": "glsl;hlsl;spirv;vklayer"
}
}
]
}